package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.SlimeModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.SlimeOuterLayer; import net.minecraft.client.renderer.entity.state.SlimeRenderState; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.monster.Slime; @Environment(EnvType.CLIENT) public class SlimeRenderer extends MobRenderer { public static final ResourceLocation SLIME_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/slime/slime.png"); public SlimeRenderer(EntityRendererProvider.Context context) { super(context, new SlimeModel(context.bakeLayer(ModelLayers.SLIME)), 0.25F); this.addLayer(new SlimeOuterLayer(this, context.getModelSet())); } protected float getShadowRadius(SlimeRenderState slimeRenderState) { return slimeRenderState.size * 0.25F; } protected void scale(SlimeRenderState slimeRenderState, PoseStack poseStack) { float f = 0.999F; poseStack.scale(0.999F, 0.999F, 0.999F); poseStack.translate(0.0F, 0.001F, 0.0F); float g = slimeRenderState.size; float h = slimeRenderState.squish / (g * 0.5F + 1.0F); float i = 1.0F / (h + 1.0F); poseStack.scale(i * g, 1.0F / i * g, i * g); } public ResourceLocation getTextureLocation(SlimeRenderState slimeRenderState) { return SLIME_LOCATION; } public SlimeRenderState createRenderState() { return new SlimeRenderState(); } public void extractRenderState(Slime slime, SlimeRenderState slimeRenderState, float f) { super.extractRenderState(slime, slimeRenderState, f); slimeRenderState.squish = Mth.lerp(f, slime.oSquish, slime.squish); slimeRenderState.size = slime.getSize(); } }