package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.TridentModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.EntityRendererProvider.Context; import net.minecraft.client.renderer.entity.state.ThrownTridentRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.projectile.ThrownTrident; @Environment(EnvType.CLIENT) public class ThrownTridentRenderer extends EntityRenderer { public static final ResourceLocation TRIDENT_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/trident.png"); private final TridentModel model; public ThrownTridentRenderer(Context context) { super(context); this.model = new TridentModel(context.bakeLayer(ModelLayers.TRIDENT)); } public void render(ThrownTridentRenderState thrownTridentRenderState, PoseStack poseStack, MultiBufferSource multiBufferSource, int i) { poseStack.pushPose(); poseStack.mulPose(Axis.YP.rotationDegrees(thrownTridentRenderState.yRot - 90.0F)); poseStack.mulPose(Axis.ZP.rotationDegrees(thrownTridentRenderState.xRot + 90.0F)); VertexConsumer vertexConsumer = ItemRenderer.getFoilBuffer(multiBufferSource, this.model.renderType(TRIDENT_LOCATION), false, thrownTridentRenderState.isFoil); this.model.renderToBuffer(poseStack, vertexConsumer, i, OverlayTexture.NO_OVERLAY); poseStack.popPose(); super.render(thrownTridentRenderState, poseStack, multiBufferSource, i); } public ThrownTridentRenderState createRenderState() { return new ThrownTridentRenderState(); } public void extractRenderState(ThrownTrident thrownTrident, ThrownTridentRenderState thrownTridentRenderState, float f) { super.extractRenderState(thrownTrident, thrownTridentRenderState, f); thrownTridentRenderState.yRot = thrownTrident.getYRot(f); thrownTridentRenderState.xRot = thrownTrident.getXRot(f); thrownTridentRenderState.isFoil = thrownTrident.isFoil(); } }