package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.IllagerModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.EntityRendererProvider.Context; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.client.renderer.entity.state.IllagerRenderState; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.monster.Vindicator; @Environment(EnvType.CLIENT) public class VindicatorRenderer extends IllagerRenderer { private static final ResourceLocation VINDICATOR = ResourceLocation.withDefaultNamespace("textures/entity/illager/vindicator.png"); public VindicatorRenderer(Context context) { super(context, new IllagerModel<>(context.bakeLayer(ModelLayers.VINDICATOR)), 0.5F); this.addLayer(new ItemInHandLayer>(this) { public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, IllagerRenderState illagerRenderState, float f, float g) { if (illagerRenderState.isAggressive) { super.render(poseStack, multiBufferSource, i, illagerRenderState, f, g); } } }); } public ResourceLocation getTextureLocation(IllagerRenderState illagerRenderState) { return VINDICATOR; } public IllagerRenderState createRenderState() { return new IllagerRenderState(); } }