package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.DrownedModel; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.ZombieRenderState; import net.minecraft.resources.ResourceLocation; @Environment(EnvType.CLIENT) public class DrownedOuterLayer extends RenderLayer { private static final ResourceLocation DROWNED_OUTER_LAYER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/zombie/drowned_outer_layer.png"); private final DrownedModel model; private final DrownedModel babyModel; public DrownedOuterLayer(RenderLayerParent renderer, EntityModelSet modelSet) { super(renderer); this.model = new DrownedModel(modelSet.bakeLayer(ModelLayers.DROWNED_OUTER_LAYER)); this.babyModel = new DrownedModel(modelSet.bakeLayer(ModelLayers.DROWNED_BABY_OUTER_LAYER)); } public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, ZombieRenderState zombieRenderState, float f, float g) { DrownedModel drownedModel = zombieRenderState.isBaby ? this.babyModel : this.model; coloredCutoutModelCopyLayerRender(drownedModel, DROWNED_OUTER_LAYER_LOCATION, poseStack, multiBufferSource, i, zombieRenderState, -1); } }