package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.IronGolemModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.IronGolemRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.world.level.block.Blocks; @Environment(EnvType.CLIENT) public class IronGolemFlowerLayer extends RenderLayer { private final BlockRenderDispatcher blockRenderer; public IronGolemFlowerLayer(RenderLayerParent renderer, BlockRenderDispatcher blockRenderer) { super(renderer); this.blockRenderer = blockRenderer; } public void render(PoseStack poseStack, MultiBufferSource multiBufferSource, int i, IronGolemRenderState ironGolemRenderState, float f, float g) { if (ironGolemRenderState.offerFlowerTick != 0) { poseStack.pushPose(); ModelPart modelPart = this.getParentModel().getFlowerHoldingArm(); modelPart.translateAndRotate(poseStack); poseStack.translate(-1.1875F, 1.0625F, -0.9375F); poseStack.translate(0.5F, 0.5F, 0.5F); float h = 0.5F; poseStack.scale(0.5F, 0.5F, 0.5F); poseStack.mulPose(Axis.XP.rotationDegrees(-90.0F)); poseStack.translate(-0.5F, -0.5F, -0.5F); this.blockRenderer.renderSingleBlock(Blocks.POPPY.defaultBlockState(), poseStack, multiBufferSource, i, OverlayTexture.NO_OVERLAY); poseStack.popPose(); } } }