package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.animal.horse.Llama; import net.minecraft.world.item.ItemStack; @Environment(EnvType.CLIENT) public class LlamaRenderState extends LivingEntityRenderState { public Llama.Variant variant = Llama.Variant.DEFAULT; public boolean hasChest; public ItemStack bodyItem = ItemStack.EMPTY; public boolean isTraderLlama; }