package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.monster.piglin.PiglinArmPose; @Environment(EnvType.CLIENT) public class PiglinRenderState extends HumanoidRenderState { public boolean isBrute; public boolean isConverting; public float maxCrossbowChageDuration; public PiglinArmPose armPose = PiglinArmPose.DEFAULT; }