package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.animal.Rabbit; @Environment(EnvType.CLIENT) public class RabbitRenderState extends LivingEntityRenderState { public float jumpCompletion; public boolean isToast; public Rabbit.Variant variant = Rabbit.Variant.DEFAULT; }