package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.AnimationState; @Environment(EnvType.CLIENT) public class SnifferRenderState extends LivingEntityRenderState { public boolean isSearching; public final AnimationState diggingAnimationState = new AnimationState(); public final AnimationState sniffingAnimationState = new AnimationState(); public final AnimationState risingAnimationState = new AnimationState(); public final AnimationState feelingHappyAnimationState = new AnimationState(); public final AnimationState scentingAnimationState = new AnimationState(); }