package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public class WitherRenderState extends LivingEntityRenderState { public float[] xHeadRots = new float[2]; public float[] yHeadRots = new float[2]; public float invulnerableTicks; public boolean isPowered; }