package net.minecraft.client.resources.sounds; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.player.LocalPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BubbleColumnBlock; import net.minecraft.world.level.block.state.BlockState; @Environment(EnvType.CLIENT) public class BubbleColumnAmbientSoundHandler implements AmbientSoundHandler { private final LocalPlayer player; private boolean wasInBubbleColumn; private boolean firstTick = true; public BubbleColumnAmbientSoundHandler(LocalPlayer player) { this.player = player; } @Override public void tick() { Level level = this.player.level(); BlockState blockState = (BlockState)level.getBlockStatesIfLoaded(this.player.getBoundingBox().inflate(0.0, -0.4F, 0.0).deflate(1.0E-6)) .filter(blockStatex -> blockStatex.is(Blocks.BUBBLE_COLUMN)) .findFirst() .orElse(null); if (blockState != null) { if (!this.wasInBubbleColumn && !this.firstTick && blockState.is(Blocks.BUBBLE_COLUMN) && !this.player.isSpectator()) { boolean bl = (Boolean)blockState.getValue(BubbleColumnBlock.DRAG_DOWN); if (bl) { this.player.playSound(SoundEvents.BUBBLE_COLUMN_WHIRLPOOL_INSIDE, 1.0F, 1.0F); } else { this.player.playSound(SoundEvents.BUBBLE_COLUMN_UPWARDS_INSIDE, 1.0F, 1.0F); } } this.wasInBubbleColumn = true; } else { this.wasInBubbleColumn = false; } this.firstTick = false; } }