package net.minecraft.client.resources.sounds; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.player.LocalPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; @Environment(EnvType.CLIENT) public class UnderwaterAmbientSoundInstances { @Environment(EnvType.CLIENT) public static class SubSound extends AbstractTickableSoundInstance { private final LocalPlayer player; protected SubSound(LocalPlayer player, SoundEvent soundEvent) { super(soundEvent, SoundSource.AMBIENT, SoundInstance.createUnseededRandom()); this.player = player; this.looping = false; this.delay = 0; this.volume = 1.0F; this.relative = true; } @Override public void tick() { if (this.player.isRemoved() || !this.player.isUnderWater()) { this.stop(); } } } @Environment(EnvType.CLIENT) public static class UnderwaterAmbientSoundInstance extends AbstractTickableSoundInstance { public static final int FADE_DURATION = 40; private final LocalPlayer player; private int fade; public UnderwaterAmbientSoundInstance(LocalPlayer player) { super(SoundEvents.AMBIENT_UNDERWATER_LOOP, SoundSource.AMBIENT, SoundInstance.createUnseededRandom()); this.player = player; this.looping = true; this.delay = 0; this.volume = 1.0F; this.relative = true; } @Override public void tick() { if (!this.player.isRemoved() && this.fade >= 0) { if (this.player.isUnderWater()) { this.fade++; } else { this.fade -= 2; } this.fade = Math.min(this.fade, 40); this.volume = Math.max(0.0F, Math.min(this.fade / 40.0F, 1.0F)); } else { this.stop(); } } } }