package net.minecraft.commands.arguments; import com.mojang.brigadier.StringReader; import com.mojang.brigadier.arguments.ArgumentType; import com.mojang.brigadier.context.CommandContext; import com.mojang.brigadier.exceptions.CommandSyntaxException; import com.mojang.brigadier.exceptions.DynamicCommandExceptionType; import com.mojang.brigadier.suggestion.Suggestions; import com.mojang.brigadier.suggestion.SuggestionsBuilder; import java.util.Arrays; import java.util.Collection; import java.util.concurrent.CompletableFuture; import java.util.stream.Collectors; import java.util.stream.Stream; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.SharedSuggestionProvider; import net.minecraft.network.chat.Component; import net.minecraft.world.level.GameType; public class GameModeArgument implements ArgumentType { private static final Collection EXAMPLES = (Collection)Stream.of(GameType.SURVIVAL, GameType.CREATIVE) .map(GameType::getName) .collect(Collectors.toList()); private static final GameType[] VALUES = GameType.values(); private static final DynamicCommandExceptionType ERROR_INVALID = new DynamicCommandExceptionType( object -> Component.translatableEscape("argument.gamemode.invalid", object) ); public GameType parse(StringReader reader) throws CommandSyntaxException { String string = reader.readUnquotedString(); GameType gameType = GameType.byName(string, null); if (gameType == null) { throw ERROR_INVALID.createWithContext(reader, string); } else { return gameType; } } @Override public CompletableFuture listSuggestions(CommandContext commandContext, SuggestionsBuilder suggestionsBuilder) { return commandContext.getSource() instanceof SharedSuggestionProvider ? SharedSuggestionProvider.suggest(Arrays.stream(VALUES).map(GameType::getName), suggestionsBuilder) : Suggestions.empty(); } @Override public Collection getExamples() { return EXAMPLES; } public static GameModeArgument gameMode() { return new GameModeArgument(); } public static GameType getGameMode(CommandContext context, String name) throws CommandSyntaxException { return context.getArgument(name, GameType.class); } }