package net.minecraft.core; public class Cursor3D { public static final int TYPE_INSIDE = 0; public static final int TYPE_FACE = 1; public static final int TYPE_EDGE = 2; public static final int TYPE_CORNER = 3; private final int originX; private final int originY; private final int originZ; private final int width; private final int height; private final int depth; private final int end; private int index; private int x; private int y; private int z; public Cursor3D(int originX, int originY, int originZ, int endX, int endY, int endZ) { this.originX = originX; this.originY = originY; this.originZ = originZ; this.width = endX - originX + 1; this.height = endY - originY + 1; this.depth = endZ - originZ + 1; this.end = this.width * this.height * this.depth; } public boolean advance() { if (this.index == this.end) { return false; } else { this.x = this.index % this.width; int i = this.index / this.width; this.y = i % this.height; this.z = i / this.height; this.index++; return true; } } public int nextX() { return this.originX + this.x; } public int nextY() { return this.originY + this.y; } public int nextZ() { return this.originZ + this.z; } public int getNextType() { int i = 0; if (this.x == 0 || this.x == this.width - 1) { i++; } if (this.y == 0 || this.y == this.height - 1) { i++; } if (this.z == 0 || this.z == this.depth - 1) { i++; } return i; } }