package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.ChunkPos; public record ClientboundForgetLevelChunkPacket(ChunkPos pos) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundForgetLevelChunkPacket::write, ClientboundForgetLevelChunkPacket::new ); private ClientboundForgetLevelChunkPacket(FriendlyByteBuf buffer) { this(buffer.readChunkPos()); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeChunkPos(this.pos); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_FORGET_LEVEL_CHUNK; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleForgetLevelChunk(this); } }