package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundHorseScreenOpenPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundHorseScreenOpenPacket::write, ClientboundHorseScreenOpenPacket::new ); private final int containerId; private final int inventoryColumns; private final int entityId; public ClientboundHorseScreenOpenPacket(int containerId, int size, int entityId) { this.containerId = containerId; this.inventoryColumns = size; this.entityId = entityId; } private ClientboundHorseScreenOpenPacket(FriendlyByteBuf buffer) { this.containerId = buffer.readContainerId(); this.inventoryColumns = buffer.readVarInt(); this.entityId = buffer.readInt(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeContainerId(this.containerId); buffer.writeVarInt(this.inventoryColumns); buffer.writeInt(this.entityId); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_HORSE_SCREEN_OPEN; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleHorseScreenOpen(this); } public int getContainerId() { return this.containerId; } public int getInventoryColumns() { return this.inventoryColumns; } public int getEntityId() { return this.entityId; } }