package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.LivingEntity; public record ClientboundHurtAnimationPacket(int id, float yaw) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundHurtAnimationPacket::write, ClientboundHurtAnimationPacket::new ); public ClientboundHurtAnimationPacket(LivingEntity entity) { this(entity.getId(), entity.getHurtDir()); } private ClientboundHurtAnimationPacket(FriendlyByteBuf buffer) { this(buffer.readVarInt(), buffer.readFloat()); } private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.id); buffer.writeFloat(this.yaw); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_HURT_ANIMATION; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleHurtAnimation(this); } }