package net.minecraft.network.protocol.game; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundPlayerCombatEnterPacket implements Packet { public static final ClientboundPlayerCombatEnterPacket INSTANCE = new ClientboundPlayerCombatEnterPacket(); public static final StreamCodec STREAM_CODEC = StreamCodec.unit(INSTANCE); private ClientboundPlayerCombatEnterPacket() { } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_PLAYER_COMBAT_ENTER; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handlePlayerCombatEnter(this); } }