package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.border.WorldBorder; public class ClientboundSetBorderWarningDelayPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetBorderWarningDelayPacket::write, ClientboundSetBorderWarningDelayPacket::new ); private final int warningDelay; public ClientboundSetBorderWarningDelayPacket(WorldBorder worldBorder) { this.warningDelay = worldBorder.getWarningTime(); } private ClientboundSetBorderWarningDelayPacket(FriendlyByteBuf buffer) { this.warningDelay = buffer.readVarInt(); } private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.warningDelay); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_BORDER_WARNING_DELAY; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleSetBorderWarningDelay(this); } public int getWarningDelay() { return this.warningDelay; } }