package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundSetChunkCacheCenterPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetChunkCacheCenterPacket::write, ClientboundSetChunkCacheCenterPacket::new ); private final int x; private final int z; public ClientboundSetChunkCacheCenterPacket(int x, int z) { this.x = x; this.z = z; } private ClientboundSetChunkCacheCenterPacket(FriendlyByteBuf buffer) { this.x = buffer.readVarInt(); this.z = buffer.readVarInt(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.x); buffer.writeVarInt(this.z); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_CHUNK_CACHE_CENTER; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleSetChunkCacheCenter(this); } public int getX() { return this.x; } public int getZ() { return this.z; } }