package net.minecraft.network.protocol.game; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundSetHeldSlotPacket(int slot) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.VAR_INT, ClientboundSetHeldSlotPacket::slot, ClientboundSetHeldSlotPacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_HELD_SLOT; } public void handle(ClientGamePacketListener clientGamePacketListener) { clientGamePacketListener.handleSetHeldSlot(this); } }