package net.minecraft.network.protocol.game; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.chat.Component; import net.minecraft.network.chat.ComponentSerialization; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundTabListPacket(Component header, Component footer) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ComponentSerialization.TRUSTED_STREAM_CODEC, ClientboundTabListPacket::header, ComponentSerialization.TRUSTED_STREAM_CODEC, ClientboundTabListPacket::footer, ClientboundTabListPacket::new ); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_TAB_LIST; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ClientGamePacketListener handler) { handler.handleTabListCustomisation(this); } }