package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundAcceptTeleportationPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundAcceptTeleportationPacket::write, ServerboundAcceptTeleportationPacket::new ); private final int id; public ServerboundAcceptTeleportationPacket(int id) { this.id = id; } private ServerboundAcceptTeleportationPacket(FriendlyByteBuf buffer) { this.id = buffer.readVarInt(); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeVarInt(this.id); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_ACCEPT_TELEPORTATION; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleAcceptTeleportPacket(this); } public int getId() { return this.id; } }