package net.minecraft.network.protocol.game; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.GameType; public record ServerboundChangeGameModePacket(GameType mode) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( GameType.STREAM_CODEC, ServerboundChangeGameModePacket::mode, ServerboundChangeGameModePacket::new ); @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHANGE_GAME_MODE; } public void handle(ServerGamePacketListener serverGamePacketListener) { serverGamePacketListener.handleChangeGameMode(this); } }