package net.minecraft.network.protocol.game; import java.time.Instant; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.LastSeenMessages; import net.minecraft.network.chat.MessageSignature; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import org.jetbrains.annotations.Nullable; public record ServerboundChatPacket(String message, Instant timeStamp, long salt, @Nullable MessageSignature signature, LastSeenMessages.Update lastSeenMessages) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ServerboundChatPacket::write, ServerboundChatPacket::new); private ServerboundChatPacket(FriendlyByteBuf buffer) { this(buffer.readUtf(256), buffer.readInstant(), buffer.readLong(), buffer.readNullable(MessageSignature::read), new LastSeenMessages.Update(buffer)); } /** * Writes the raw packet data to the data stream. */ private void write(FriendlyByteBuf buffer) { buffer.writeUtf(this.message, 256); buffer.writeInstant(this.timeStamp); buffer.writeLong(this.salt); buffer.writeNullable(this.signature, MessageSignature::write); this.lastSeenMessages.write(buffer); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleChat(this); } }