package net.minecraft.sounds; import net.minecraft.core.Holder; public class Musics { private static final int ONE_SECOND = 20; private static final int THIRTY_SECONDS = 600; private static final int TEN_MINUTES = 12000; private static final int TWENTY_MINUTES = 24000; private static final int FIVE_MINUTES = 6000; public static final Music MENU = new Music(SoundEvents.MUSIC_MENU, 20, 600, true); public static final Music CREATIVE = new Music(SoundEvents.MUSIC_CREATIVE, 12000, 24000, false); public static final Music CREDITS = new Music(SoundEvents.MUSIC_CREDITS, 0, 0, true); public static final Music END_BOSS = new Music(SoundEvents.MUSIC_DRAGON, 0, 0, true); public static final Music END = new Music(SoundEvents.MUSIC_END, 6000, 24000, true); public static final Music UNDER_WATER = createGameMusic(SoundEvents.MUSIC_UNDER_WATER); public static final Music GAME = createGameMusic(SoundEvents.MUSIC_GAME); public static Music createGameMusic(Holder event) { return new Music(event, 12000, 24000, false); } }