package net.minecraft.world; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.storage.loot.LootTable; import net.minecraft.world.level.storage.loot.LootParams.Builder; import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public interface RandomizableContainer extends Container { String LOOT_TABLE_TAG = "LootTable"; String LOOT_TABLE_SEED_TAG = "LootTableSeed"; @Nullable ResourceKey getLootTable(); void setLootTable(@Nullable ResourceKey lootTable); default void setLootTable(ResourceKey lootTable, long seed) { this.setLootTable(lootTable); this.setLootTableSeed(seed); } long getLootTableSeed(); void setLootTableSeed(long seed); BlockPos getBlockPos(); @Nullable Level getLevel(); static void setBlockEntityLootTable(BlockGetter level, RandomSource random, BlockPos ps, ResourceKey lootTable) { if (level.getBlockEntity(ps) instanceof RandomizableContainer randomizableContainer) { randomizableContainer.setLootTable(lootTable, random.nextLong()); } } default boolean tryLoadLootTable(CompoundTag tag) { ResourceKey resourceKey = (ResourceKey)tag.read("LootTable", LootTable.KEY_CODEC).orElse(null); this.setLootTable(resourceKey); this.setLootTableSeed(tag.getLongOr("LootTableSeed", 0L)); return resourceKey != null; } default boolean trySaveLootTable(CompoundTag tag) { ResourceKey resourceKey = this.getLootTable(); if (resourceKey == null) { return false; } else { tag.store("LootTable", LootTable.KEY_CODEC, resourceKey); long l = this.getLootTableSeed(); if (l != 0L) { tag.putLong("LootTableSeed", l); } return true; } } default void unpackLootTable(@Nullable Player player) { Level level = this.getLevel(); BlockPos blockPos = this.getBlockPos(); ResourceKey resourceKey = this.getLootTable(); if (resourceKey != null && level != null && level.getServer() != null) { LootTable lootTable = level.getServer().reloadableRegistries().getLootTable(resourceKey); if (player instanceof ServerPlayer) { CriteriaTriggers.GENERATE_LOOT.trigger((ServerPlayer)player, resourceKey); } this.setLootTable(null); Builder builder = new Builder((ServerLevel)level).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockPos)); if (player != null) { builder.withLuck(player.getLuck()).withParameter(LootContextParams.THIS_ENTITY, player); } lootTable.fill(this, builder.create(LootContextParamSets.CHEST), this.getLootTableSeed()); } } }