package net.minecraft.world.damagesource; import com.mojang.serialization.Codec; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.StringRepresentable; public enum DamageEffects implements StringRepresentable { HURT("hurt", SoundEvents.PLAYER_HURT), THORNS("thorns", SoundEvents.PLAYER_HURT), DROWNING("drowning", SoundEvents.PLAYER_HURT_DROWN), BURNING("burning", SoundEvents.PLAYER_HURT_ON_FIRE), POKING("poking", SoundEvents.PLAYER_HURT_SWEET_BERRY_BUSH), FREEZING("freezing", SoundEvents.PLAYER_HURT_FREEZE); public static final Codec CODEC = StringRepresentable.fromEnum(DamageEffects::values); private final String id; private final SoundEvent sound; private DamageEffects(final String id, final SoundEvent sound) { this.id = id; this.sound = sound; } @Override public String getSerializedName() { return this.id; } public SoundEvent sound() { return this.sound; } }