package net.minecraft.world.effect; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.LivingEntity; class RegenerationMobEffect extends MobEffect { protected RegenerationMobEffect(MobEffectCategory mobEffectCategory, int i) { super(mobEffectCategory, i); } @Override public boolean applyEffectTick(ServerLevel level, LivingEntity entity, int amplifier) { if (entity.getHealth() < entity.getMaxHealth()) { entity.heal(1.0F); } return true; } @Override public boolean shouldApplyEffectTickThisTick(int duration, int amplifier) { int i = 50 >> amplifier; return i > 0 ? duration % i == 0 : true; } }