package net.minecraft.world.entity; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; public record EntityDimensions(float width, float height, float eyeHeight, EntityAttachments attachments, boolean fixed) { private EntityDimensions(float width, float height, boolean fixed) { this(width, height, defaultEyeHeight(height), EntityAttachments.createDefault(width, height), fixed); } private static float defaultEyeHeight(float height) { return height * 0.85F; } public AABB makeBoundingBox(Vec3 pos) { return this.makeBoundingBox(pos.x, pos.y, pos.z); } public AABB makeBoundingBox(double x, double y, double z) { float f = this.width / 2.0F; float g = this.height; return new AABB(x - f, y, z - f, x + f, y + g, z + f); } public EntityDimensions scale(float factor) { return this.scale(factor, factor); } public EntityDimensions scale(float widthFactor, float heightFactor) { return !this.fixed && (widthFactor != 1.0F || heightFactor != 1.0F) ? new EntityDimensions( this.width * widthFactor, this.height * heightFactor, this.eyeHeight * heightFactor, this.attachments.scale(widthFactor, heightFactor, widthFactor), false ) : this; } public static EntityDimensions scalable(float width, float height) { return new EntityDimensions(width, height, false); } public static EntityDimensions fixed(float width, float height) { return new EntityDimensions(width, height, true); } public EntityDimensions withEyeHeight(float eyeHeight) { return new EntityDimensions(this.width, this.height, eyeHeight, this.attachments, this.fixed); } public EntityDimensions withAttachments(EntityAttachments.Builder attachments) { return new EntityDimensions(this.width, this.height, this.eyeHeight, attachments.build(this.width, this.height), this.fixed); } }