package net.minecraft.world.entity; import com.google.common.collect.Maps; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.ambient.Bat; import net.minecraft.world.entity.animal.AgeableWaterCreature; import net.minecraft.world.entity.animal.Animal; import net.minecraft.world.entity.animal.Fox; import net.minecraft.world.entity.animal.MushroomCow; import net.minecraft.world.entity.animal.Ocelot; import net.minecraft.world.entity.animal.Parrot; import net.minecraft.world.entity.animal.PolarBear; import net.minecraft.world.entity.animal.Rabbit; import net.minecraft.world.entity.animal.TropicalFish; import net.minecraft.world.entity.animal.Turtle; import net.minecraft.world.entity.animal.WaterAnimal; import net.minecraft.world.entity.animal.armadillo.Armadillo; import net.minecraft.world.entity.animal.axolotl.Axolotl; import net.minecraft.world.entity.animal.camel.Camel; import net.minecraft.world.entity.animal.frog.Frog; import net.minecraft.world.entity.animal.goat.Goat; import net.minecraft.world.entity.animal.horse.SkeletonHorse; import net.minecraft.world.entity.animal.horse.ZombieHorse; import net.minecraft.world.entity.animal.wolf.Wolf; import net.minecraft.world.entity.monster.Drowned; import net.minecraft.world.entity.monster.Endermite; import net.minecraft.world.entity.monster.Ghast; import net.minecraft.world.entity.monster.Guardian; import net.minecraft.world.entity.monster.Husk; import net.minecraft.world.entity.monster.MagmaCube; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.monster.PatrollingMonster; import net.minecraft.world.entity.monster.Silverfish; import net.minecraft.world.entity.monster.Slime; import net.minecraft.world.entity.monster.Stray; import net.minecraft.world.entity.monster.Strider; import net.minecraft.world.entity.monster.ZombifiedPiglin; import net.minecraft.world.entity.monster.hoglin.Hoglin; import net.minecraft.world.entity.monster.piglin.Piglin; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.levelgen.Heightmap; import org.jetbrains.annotations.Nullable; public class SpawnPlacements { private static final Map, SpawnPlacements.Data> DATA_BY_TYPE = Maps., SpawnPlacements.Data>newHashMap(); private static void register( EntityType entityType, SpawnPlacementType spawnPlacementType, Heightmap.Types heightmapType, SpawnPlacements.SpawnPredicate predicate ) { SpawnPlacements.Data data = (SpawnPlacements.Data)DATA_BY_TYPE.put(entityType, new SpawnPlacements.Data(heightmapType, spawnPlacementType, predicate)); if (data != null) { throw new IllegalStateException("Duplicate registration for type " + BuiltInRegistries.ENTITY_TYPE.getKey(entityType)); } } public static SpawnPlacementType getPlacementType(EntityType entityType) { SpawnPlacements.Data data = (SpawnPlacements.Data)DATA_BY_TYPE.get(entityType); return data == null ? SpawnPlacementTypes.NO_RESTRICTIONS : data.placement; } public static boolean isSpawnPositionOk(EntityType entityType, LevelReader level, BlockPos pos) { return getPlacementType(entityType).isSpawnPositionOk(level, pos, entityType); } public static Heightmap.Types getHeightmapType(@Nullable EntityType entityType) { SpawnPlacements.Data data = (SpawnPlacements.Data)DATA_BY_TYPE.get(entityType); return data == null ? Heightmap.Types.MOTION_BLOCKING_NO_LEAVES : data.heightMap; } public static boolean checkSpawnRules( EntityType entityType, ServerLevelAccessor level, EntitySpawnReason spawnReason, BlockPos pos, RandomSource random ) { SpawnPlacements.Data data = (SpawnPlacements.Data)DATA_BY_TYPE.get(entityType); return data == null || data.predicate.test(entityType, level, spawnReason, pos, random); } static { register(EntityType.AXOLOTL, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Axolotl::checkAxolotlSpawnRules); register(EntityType.COD, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, WaterAnimal::checkSurfaceWaterAnimalSpawnRules); register( EntityType.DOLPHIN, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, AgeableWaterCreature::checkSurfaceAgeableWaterCreatureSpawnRules ); register(EntityType.DROWNED, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Drowned::checkDrownedSpawnRules); register(EntityType.GUARDIAN, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Guardian::checkGuardianSpawnRules); register(EntityType.PUFFERFISH, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, WaterAnimal::checkSurfaceWaterAnimalSpawnRules); register(EntityType.SALMON, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, WaterAnimal::checkSurfaceWaterAnimalSpawnRules); register( EntityType.SQUID, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, AgeableWaterCreature::checkSurfaceAgeableWaterCreatureSpawnRules ); register(EntityType.TROPICAL_FISH, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, TropicalFish::checkTropicalFishSpawnRules); register(EntityType.ARMADILLO, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Armadillo::checkArmadilloSpawnRules); register(EntityType.BAT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Bat::checkBatSpawnRules); register(EntityType.BLAZE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkAnyLightMonsterSpawnRules); register(EntityType.BOGGED, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.BREEZE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkAnyLightMonsterSpawnRules); register(EntityType.CAMEL, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Camel::checkCamelSpawnRules); register(EntityType.CAVE_SPIDER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.CHICKEN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.COW, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.CREEPER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.DONKEY, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.ENDERMAN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.ENDERMITE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Endermite::checkEndermiteSpawnRules); register(EntityType.ENDER_DRAGON, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.FROG, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Frog::checkFrogSpawnRules); register(EntityType.GHAST, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Ghast::checkGhastSpawnRules); register(EntityType.GIANT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.GLOW_SQUID, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, GlowSquid::checkGlowSquidSpawnRules); register(EntityType.GOAT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Goat::checkGoatSpawnRules); register(EntityType.HORSE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.HUSK, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Husk::checkHuskSpawnRules); register(EntityType.IRON_GOLEM, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.LLAMA, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.MAGMA_CUBE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, MagmaCube::checkMagmaCubeSpawnRules); register(EntityType.MOOSHROOM, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, MushroomCow::checkMushroomSpawnRules); register(EntityType.MULE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.OCELOT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING, Ocelot::checkOcelotSpawnRules); register(EntityType.PARROT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING, Parrot::checkParrotSpawnRules); register(EntityType.PIG, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.HOGLIN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Hoglin::checkHoglinSpawnRules); register(EntityType.PIGLIN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Piglin::checkPiglinSpawnRules); register(EntityType.PILLAGER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, PatrollingMonster::checkPatrollingMonsterSpawnRules); register(EntityType.POLAR_BEAR, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, PolarBear::checkPolarBearSpawnRules); register(EntityType.RABBIT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Rabbit::checkRabbitSpawnRules); register(EntityType.SHEEP, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.SILVERFISH, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Silverfish::checkSilverfishSpawnRules); register(EntityType.SKELETON, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.SKELETON_HORSE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, SkeletonHorse::checkSkeletonHorseSpawnRules); register(EntityType.SLIME, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Slime::checkSlimeSpawnRules); register(EntityType.SNOW_GOLEM, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.SPIDER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.STRAY, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Stray::checkStraySpawnRules); register(EntityType.STRIDER, SpawnPlacementTypes.IN_LAVA, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Strider::checkStriderSpawnRules); register(EntityType.TURTLE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Turtle::checkTurtleSpawnRules); register(EntityType.VILLAGER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.WITCH, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.WITHER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.WITHER_SKELETON, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.WOLF, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Wolf::checkWolfSpawnRules); register(EntityType.ZOGLIN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkAnyLightMonsterSpawnRules); register(EntityType.CREAKING, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.ZOMBIE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.ZOMBIE_HORSE, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, ZombieHorse::checkZombieHorseSpawnRules); register( EntityType.ZOMBIFIED_PIGLIN, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, ZombifiedPiglin::checkZombifiedPiglinSpawnRules ); register(EntityType.ZOMBIE_VILLAGER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.CAT, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.ELDER_GUARDIAN, SpawnPlacementTypes.IN_WATER, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Guardian::checkGuardianSpawnRules); register(EntityType.EVOKER, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.FOX, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Fox::checkFoxSpawnRules); register(EntityType.ILLUSIONER, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.PANDA, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.PHANTOM, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.RAVAGER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.SHULKER, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.TRADER_LLAMA, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); register(EntityType.VEX, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.VINDICATOR, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); register(EntityType.WANDERING_TRADER, SpawnPlacementTypes.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Mob::checkMobSpawnRules); register(EntityType.WARDEN, SpawnPlacementTypes.NO_RESTRICTIONS, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Monster::checkMonsterSpawnRules); } record Data(Heightmap.Types heightMap, SpawnPlacementType placement, SpawnPlacements.SpawnPredicate predicate) { } @FunctionalInterface public interface SpawnPredicate { boolean test( EntityType entityType, ServerLevelAccessor serverLevelAccessor, EntitySpawnReason entitySpawnReason, BlockPos blockPos, RandomSource randomSource ); } }