package net.minecraft.world.entity.ai.behavior; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Lists; import java.util.List; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.Brain; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.npc.Villager; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.trading.MerchantOffer; import org.jetbrains.annotations.Nullable; public class ShowTradesToPlayer extends Behavior { private static final int MAX_LOOK_TIME = 900; private static final int STARTING_LOOK_TIME = 40; @Nullable private ItemStack playerItemStack; private final List displayItems = Lists.newArrayList(); private int cycleCounter; private int displayIndex; private int lookTime; public ShowTradesToPlayer(int minDuration, int maxDuration) { super(ImmutableMap.of(MemoryModuleType.INTERACTION_TARGET, MemoryStatus.VALUE_PRESENT), minDuration, maxDuration); } public boolean checkExtraStartConditions(ServerLevel level, Villager owner) { Brain brain = owner.getBrain(); if (brain.getMemory(MemoryModuleType.INTERACTION_TARGET).isEmpty()) { return false; } else { LivingEntity livingEntity = (LivingEntity)brain.getMemory(MemoryModuleType.INTERACTION_TARGET).get(); return livingEntity.getType() == EntityType.PLAYER && owner.isAlive() && livingEntity.isAlive() && !owner.isBaby() && owner.distanceToSqr(livingEntity) <= 17.0; } } public boolean canStillUse(ServerLevel level, Villager entity, long gameTime) { return this.checkExtraStartConditions(level, entity) && this.lookTime > 0 && entity.getBrain().getMemory(MemoryModuleType.INTERACTION_TARGET).isPresent(); } public void start(ServerLevel level, Villager entity, long gameTime) { super.start(level, entity, gameTime); this.lookAtTarget(entity); this.cycleCounter = 0; this.displayIndex = 0; this.lookTime = 40; } public void tick(ServerLevel level, Villager owner, long gameTime) { LivingEntity livingEntity = this.lookAtTarget(owner); this.findItemsToDisplay(livingEntity, owner); if (!this.displayItems.isEmpty()) { this.displayCyclingItems(owner); } else { clearHeldItem(owner); this.lookTime = Math.min(this.lookTime, 40); } this.lookTime--; } public void stop(ServerLevel level, Villager entity, long gameTime) { super.stop(level, entity, gameTime); entity.getBrain().eraseMemory(MemoryModuleType.INTERACTION_TARGET); clearHeldItem(entity); this.playerItemStack = null; } private void findItemsToDisplay(LivingEntity entity, Villager villager) { boolean bl = false; ItemStack itemStack = entity.getMainHandItem(); if (this.playerItemStack == null || !ItemStack.isSameItem(this.playerItemStack, itemStack)) { this.playerItemStack = itemStack; bl = true; this.displayItems.clear(); } if (bl && !this.playerItemStack.isEmpty()) { this.updateDisplayItems(villager); if (!this.displayItems.isEmpty()) { this.lookTime = 900; this.displayFirstItem(villager); } } } private void displayFirstItem(Villager villager) { displayAsHeldItem(villager, (ItemStack)this.displayItems.get(0)); } private void updateDisplayItems(Villager villager) { for (MerchantOffer merchantOffer : villager.getOffers()) { if (!merchantOffer.isOutOfStock() && this.playerItemStackMatchesCostOfOffer(merchantOffer)) { this.displayItems.add(merchantOffer.assemble()); } } } private boolean playerItemStackMatchesCostOfOffer(MerchantOffer offer) { return ItemStack.isSameItem(this.playerItemStack, offer.getCostA()) || ItemStack.isSameItem(this.playerItemStack, offer.getCostB()); } private static void clearHeldItem(Villager villager) { villager.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY); villager.setDropChance(EquipmentSlot.MAINHAND, 0.085F); } private static void displayAsHeldItem(Villager villager, ItemStack item) { villager.setItemSlot(EquipmentSlot.MAINHAND, item); villager.setDropChance(EquipmentSlot.MAINHAND, 0.0F); } private LivingEntity lookAtTarget(Villager villager) { Brain brain = villager.getBrain(); LivingEntity livingEntity = (LivingEntity)brain.getMemory(MemoryModuleType.INTERACTION_TARGET).get(); brain.setMemory(MemoryModuleType.LOOK_TARGET, new EntityTracker(livingEntity, true)); return livingEntity; } private void displayCyclingItems(Villager villager) { if (this.displayItems.size() >= 2 && ++this.cycleCounter >= 40) { this.displayIndex++; this.cycleCounter = 0; if (this.displayIndex > this.displayItems.size() - 1) { this.displayIndex = 0; } displayAsHeldItem(villager, (ItemStack)this.displayItems.get(this.displayIndex)); } } }