package net.minecraft.world.entity.ai.sensing; import com.google.common.collect.ImmutableSet; import java.util.Set; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Unit; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.memory.MemoryModuleType; public class IsInWaterSensor extends Sensor { @Override public Set> requires() { return ImmutableSet.of(MemoryModuleType.IS_IN_WATER); } @Override protected void doTick(ServerLevel level, LivingEntity entity) { if (entity.isInWater()) { entity.getBrain().setMemory(MemoryModuleType.IS_IN_WATER, Unit.INSTANCE); } else { entity.getBrain().eraseMemory(MemoryModuleType.IS_IN_WATER); } } }