package net.minecraft.world.entity.ai.sensing; import com.google.common.collect.ImmutableSet; import java.util.Comparator; import java.util.List; import java.util.Set; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.Brain; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities; import net.minecraft.world.phys.AABB; public class NearestLivingEntitySensor extends Sensor { @Override protected void doTick(ServerLevel level, T entity) { double d = entity.getAttributeValue(Attributes.FOLLOW_RANGE); AABB aABB = entity.getBoundingBox().inflate(d, d, d); List list = level.getEntitiesOfClass(LivingEntity.class, aABB, livingEntity2 -> livingEntity2 != entity && livingEntity2.isAlive()); list.sort(Comparator.comparingDouble(entity::distanceToSqr)); Brain brain = entity.getBrain(); brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, list); brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, new NearestVisibleLivingEntities(level, entity, list)); } @Override public Set> requires() { return ImmutableSet.of(MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES); } }