package net.minecraft.world.entity.ai.sensing; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableSet; import java.util.List; import java.util.Set; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities; public class VillagerBabiesSensor extends Sensor { @Override public Set> requires() { return ImmutableSet.of(MemoryModuleType.VISIBLE_VILLAGER_BABIES); } @Override protected void doTick(ServerLevel level, LivingEntity entity) { entity.getBrain().setMemory(MemoryModuleType.VISIBLE_VILLAGER_BABIES, this.getNearestVillagerBabies(entity)); } private List getNearestVillagerBabies(LivingEntity livingEntity) { return ImmutableList.copyOf(this.getVisibleEntities(livingEntity).findAll(this::isVillagerBaby)); } private boolean isVillagerBaby(LivingEntity livingEntity) { return livingEntity.getType() == EntityType.VILLAGER && livingEntity.isBaby(); } private NearestVisibleLivingEntities getVisibleEntities(LivingEntity livingEntity) { return (NearestVisibleLivingEntities)livingEntity.getBrain() .getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES) .orElse(NearestVisibleLivingEntities.empty()); } }