package net.minecraft.world.entity.ai.sensing; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Iterables; import java.util.Collection; import java.util.List; import java.util.Optional; import java.util.Set; import java.util.function.Predicate; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.monster.warden.Warden; public class WardenEntitySensor extends NearestLivingEntitySensor { @Override public Set> requires() { return ImmutableSet.copyOf(Iterables.concat(super.requires(), List.of(MemoryModuleType.NEAREST_ATTACKABLE))); } protected void doTick(ServerLevel serverLevel, Warden warden) { super.doTick(serverLevel, warden); getClosest(warden, livingEntity -> livingEntity.getType() == EntityType.PLAYER) .or(() -> getClosest(warden, livingEntity -> livingEntity.getType() != EntityType.PLAYER)) .ifPresentOrElse( livingEntity -> warden.getBrain().setMemory(MemoryModuleType.NEAREST_ATTACKABLE, livingEntity), () -> warden.getBrain().eraseMemory(MemoryModuleType.NEAREST_ATTACKABLE) ); } private static Optional getClosest(Warden warden, Predicate predicate) { return warden.getBrain() .getMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES) .stream() .flatMap(Collection::stream) .filter(warden::canTargetEntity) .filter(predicate) .findFirst(); } }