package net.minecraft.world.entity.animal.goat; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableSet; import com.mojang.datafixers.util.Pair; import java.util.function.Predicate; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.ItemTags; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.ai.Brain; import net.minecraft.world.entity.ai.behavior.AnimalMakeLove; import net.minecraft.world.entity.ai.behavior.AnimalPanic; import net.minecraft.world.entity.ai.behavior.BabyFollowAdult; import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks; import net.minecraft.world.entity.ai.behavior.DoNothing; import net.minecraft.world.entity.ai.behavior.FollowTemptation; import net.minecraft.world.entity.ai.behavior.LongJumpMidJump; import net.minecraft.world.entity.ai.behavior.LongJumpToRandomPos; import net.minecraft.world.entity.ai.behavior.LookAtTargetSink; import net.minecraft.world.entity.ai.behavior.MoveToTargetSink; import net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget; import net.minecraft.world.entity.ai.behavior.RamTarget; import net.minecraft.world.entity.ai.behavior.RandomStroll; import net.minecraft.world.entity.ai.behavior.RunOne; import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes; import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget; import net.minecraft.world.entity.ai.behavior.Swim; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.schedule.Activity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.GameRules; public class GoatAi { public static final int RAM_PREPARE_TIME = 20; public static final int RAM_MAX_DISTANCE = 7; private static final UniformInt ADULT_FOLLOW_RANGE = UniformInt.of(5, 16); private static final float SPEED_MULTIPLIER_WHEN_IDLING = 1.0F; private static final float SPEED_MULTIPLIER_WHEN_FOLLOWING_ADULT = 1.25F; private static final float SPEED_MULTIPLIER_WHEN_TEMPTED = 1.25F; private static final float SPEED_MULTIPLIER_WHEN_PANICKING = 2.0F; private static final float SPEED_MULTIPLIER_WHEN_PREPARING_TO_RAM = 1.25F; private static final UniformInt TIME_BETWEEN_LONG_JUMPS = UniformInt.of(600, 1200); public static final int MAX_LONG_JUMP_HEIGHT = 5; public static final int MAX_LONG_JUMP_WIDTH = 5; public static final float MAX_JUMP_VELOCITY_MULTIPLIER = 3.5714288F; private static final UniformInt TIME_BETWEEN_RAMS = UniformInt.of(600, 6000); private static final UniformInt TIME_BETWEEN_RAMS_SCREAMER = UniformInt.of(100, 300); private static final TargetingConditions RAM_TARGET_CONDITIONS = TargetingConditions.forCombat() .selector( (livingEntity, serverLevel) -> !livingEntity.getType().equals(EntityType.GOAT) && (serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !livingEntity.getType().equals(EntityType.ARMOR_STAND)) && serverLevel.getWorldBorder().isWithinBounds(livingEntity.getBoundingBox()) ); private static final float SPEED_MULTIPLIER_WHEN_RAMMING = 3.0F; public static final int RAM_MIN_DISTANCE = 4; public static final float ADULT_RAM_KNOCKBACK_FORCE = 2.5F; public static final float BABY_RAM_KNOCKBACK_FORCE = 1.0F; protected static void initMemories(Goat goat, RandomSource random) { goat.getBrain().setMemory(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS, TIME_BETWEEN_LONG_JUMPS.sample(random)); goat.getBrain().setMemory(MemoryModuleType.RAM_COOLDOWN_TICKS, TIME_BETWEEN_RAMS.sample(random)); } protected static Brain makeBrain(Brain brain) { initCoreActivity(brain); initIdleActivity(brain); initLongJumpActivity(brain); initRamActivity(brain); brain.setCoreActivities(ImmutableSet.of(Activity.CORE)); brain.setDefaultActivity(Activity.IDLE); brain.useDefaultActivity(); return brain; } private static void initCoreActivity(Brain brain) { brain.addActivity( Activity.CORE, 0, ImmutableList.of( new Swim<>(0.8F), new AnimalPanic(2.0F), new LookAtTargetSink(45, 90), new MoveToTargetSink(), new CountDownCooldownTicks(MemoryModuleType.TEMPTATION_COOLDOWN_TICKS), new CountDownCooldownTicks(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS), new CountDownCooldownTicks(MemoryModuleType.RAM_COOLDOWN_TICKS) ) ); } private static void initIdleActivity(Brain brain) { brain.addActivityWithConditions( Activity.IDLE, ImmutableList.of( Pair.of(0, SetEntityLookTargetSometimes.create(EntityType.PLAYER, 6.0F, UniformInt.of(30, 60))), Pair.of(0, new AnimalMakeLove(EntityType.GOAT)), Pair.of(1, new FollowTemptation(livingEntity -> 1.25F)), Pair.of(2, BabyFollowAdult.create(ADULT_FOLLOW_RANGE, 1.25F)), Pair.of( 3, new RunOne<>( ImmutableList.of(Pair.of(RandomStroll.stroll(1.0F), 2), Pair.of(SetWalkTargetFromLookTarget.create(1.0F, 3), 2), Pair.of(new DoNothing(30, 60), 1)) ) ) ), ImmutableSet.of(Pair.of(MemoryModuleType.RAM_TARGET, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.LONG_JUMP_MID_JUMP, MemoryStatus.VALUE_ABSENT)) ); } private static void initLongJumpActivity(Brain brain) { brain.addActivityWithConditions( Activity.LONG_JUMP, ImmutableList.of( Pair.of(0, new LongJumpMidJump(TIME_BETWEEN_LONG_JUMPS, SoundEvents.GOAT_STEP)), Pair.of( 1, new LongJumpToRandomPos<>( TIME_BETWEEN_LONG_JUMPS, 5, 5, 3.5714288F, goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_LONG_JUMP : SoundEvents.GOAT_LONG_JUMP ) ) ), ImmutableSet.of( Pair.of(MemoryModuleType.TEMPTING_PLAYER, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.BREED_TARGET, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS, MemoryStatus.VALUE_ABSENT) ) ); } private static void initRamActivity(Brain brain) { brain.addActivityWithConditions( Activity.RAM, ImmutableList.of( Pair.of( 0, new RamTarget( goat -> goat.isScreamingGoat() ? TIME_BETWEEN_RAMS_SCREAMER : TIME_BETWEEN_RAMS, RAM_TARGET_CONDITIONS, 3.0F, goat -> goat.isBaby() ? 1.0 : 2.5, goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_RAM_IMPACT : SoundEvents.GOAT_RAM_IMPACT, goat -> SoundEvents.GOAT_HORN_BREAK ) ), Pair.of( 1, new PrepareRamNearestTarget<>( goat -> goat.isScreamingGoat() ? TIME_BETWEEN_RAMS_SCREAMER.getMinValue() : TIME_BETWEEN_RAMS.getMinValue(), 4, 7, 1.25F, RAM_TARGET_CONDITIONS, 20, goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_PREPARE_RAM : SoundEvents.GOAT_PREPARE_RAM ) ) ), ImmutableSet.of( Pair.of(MemoryModuleType.TEMPTING_PLAYER, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.BREED_TARGET, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.RAM_COOLDOWN_TICKS, MemoryStatus.VALUE_ABSENT) ) ); } public static void updateActivity(Goat brain) { brain.getBrain().setActiveActivityToFirstValid(ImmutableList.of(Activity.RAM, Activity.LONG_JUMP, Activity.IDLE)); } public static Predicate getTemptations() { return itemStack -> itemStack.is(ItemTags.GOAT_FOOD); } }