package net.minecraft.world.entity.boss.enderdragon.phases; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.AreaEffectCloud; import net.minecraft.world.entity.boss.enderdragon.EnderDragon; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; public class DragonSittingFlamingPhase extends AbstractDragonSittingPhase { private static final int FLAME_DURATION = 200; private static final int SITTING_FLAME_ATTACKS_COUNT = 4; private static final int WARMUP_TIME = 10; private int flameTicks; private int flameCount; @Nullable private AreaEffectCloud flame; public DragonSittingFlamingPhase(EnderDragon enderDragon) { super(enderDragon); } @Override public void doClientTick() { this.flameTicks++; if (this.flameTicks % 2 == 0 && this.flameTicks < 10) { Vec3 vec3 = this.dragon.getHeadLookVector(1.0F).normalize(); vec3.yRot((float) (-Math.PI / 4)); double d = this.dragon.head.getX(); double e = this.dragon.head.getY(0.5); double f = this.dragon.head.getZ(); for (int i = 0; i < 8; i++) { double g = d + this.dragon.getRandom().nextGaussian() / 2.0; double h = e + this.dragon.getRandom().nextGaussian() / 2.0; double j = f + this.dragon.getRandom().nextGaussian() / 2.0; for (int k = 0; k < 6; k++) { this.dragon.level().addParticle(ParticleTypes.DRAGON_BREATH, g, h, j, -vec3.x * 0.08F * k, -vec3.y * 0.6F, -vec3.z * 0.08F * k); } vec3.yRot((float) (Math.PI / 16)); } } } @Override public void doServerTick(ServerLevel level) { this.flameTicks++; if (this.flameTicks >= 200) { if (this.flameCount >= 4) { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.TAKEOFF); } else { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.SITTING_SCANNING); } } else if (this.flameTicks == 10) { Vec3 vec3 = new Vec3(this.dragon.head.getX() - this.dragon.getX(), 0.0, this.dragon.head.getZ() - this.dragon.getZ()).normalize(); float f = 5.0F; double d = this.dragon.head.getX() + vec3.x * 5.0 / 2.0; double e = this.dragon.head.getZ() + vec3.z * 5.0 / 2.0; double g = this.dragon.head.getY(0.5); double h = g; BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(d, g, e); while (level.isEmptyBlock(mutableBlockPos)) { if (--h < 0.0) { h = g; break; } mutableBlockPos.set(d, h, e); } h = Mth.floor(h) + 1; this.flame = new AreaEffectCloud(level, d, h, e); this.flame.setOwner(this.dragon); this.flame.setRadius(5.0F); this.flame.setDuration(200); this.flame.setParticle(ParticleTypes.DRAGON_BREATH); this.flame.setPotionDurationScale(0.25F); this.flame.addEffect(new MobEffectInstance(MobEffects.INSTANT_DAMAGE)); level.addFreshEntity(this.flame); } } @Override public void begin() { this.flameTicks = 0; this.flameCount++; } @Override public void end() { if (this.flame != null) { this.flame.discard(); this.flame = null; } } @Override public EnderDragonPhase getPhase() { return EnderDragonPhase.SITTING_FLAMING; } public void resetFlameCount() { this.flameCount = 0; } }