package net.minecraft.world.entity.boss.enderdragon.phases; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.boss.enderdragon.EnderDragon; import net.minecraft.world.phys.Vec3; public class DragonSittingScanningPhase extends AbstractDragonSittingPhase { private static final int SITTING_SCANNING_IDLE_TICKS = 100; private static final int SITTING_ATTACK_Y_VIEW_RANGE = 10; private static final int SITTING_ATTACK_VIEW_RANGE = 20; private static final int SITTING_CHARGE_VIEW_RANGE = 150; private static final TargetingConditions CHARGE_TARGETING = TargetingConditions.forCombat().range(150.0); private final TargetingConditions scanTargeting; private int scanningTime; public DragonSittingScanningPhase(EnderDragon enderDragon) { super(enderDragon); this.scanTargeting = TargetingConditions.forCombat() .range(20.0) .selector((livingEntity, serverLevel) -> Math.abs(livingEntity.getY() - enderDragon.getY()) <= 10.0); } @Override public void doServerTick(ServerLevel level) { this.scanningTime++; LivingEntity livingEntity = level.getNearestPlayer(this.scanTargeting, this.dragon, this.dragon.getX(), this.dragon.getY(), this.dragon.getZ()); if (livingEntity != null) { if (this.scanningTime > 25) { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.SITTING_ATTACKING); } else { Vec3 vec3 = new Vec3(livingEntity.getX() - this.dragon.getX(), 0.0, livingEntity.getZ() - this.dragon.getZ()).normalize(); Vec3 vec32 = new Vec3(Mth.sin(this.dragon.getYRot() * (float) (Math.PI / 180.0)), 0.0, -Mth.cos(this.dragon.getYRot() * (float) (Math.PI / 180.0))) .normalize(); float f = (float)vec32.dot(vec3); float g = (float)(Math.acos(f) * 180.0F / (float)Math.PI) + 0.5F; if (g < 0.0F || g > 10.0F) { double d = livingEntity.getX() - this.dragon.head.getX(); double e = livingEntity.getZ() - this.dragon.head.getZ(); double h = Mth.clamp(Mth.wrapDegrees(180.0 - Mth.atan2(d, e) * 180.0F / (float)Math.PI - this.dragon.getYRot()), -100.0, 100.0); this.dragon.yRotA *= 0.8F; float i = (float)Math.sqrt(d * d + e * e) + 1.0F; float j = i; if (i > 40.0F) { i = 40.0F; } this.dragon.yRotA += (float)h * (0.7F / i / j); this.dragon.setYRot(this.dragon.getYRot() + this.dragon.yRotA); } } } else if (this.scanningTime >= 100) { livingEntity = level.getNearestPlayer(CHARGE_TARGETING, this.dragon, this.dragon.getX(), this.dragon.getY(), this.dragon.getZ()); this.dragon.getPhaseManager().setPhase(EnderDragonPhase.TAKEOFF); if (livingEntity != null) { this.dragon.getPhaseManager().setPhase(EnderDragonPhase.CHARGING_PLAYER); this.dragon.getPhaseManager().getPhase(EnderDragonPhase.CHARGING_PLAYER).setTarget(new Vec3(livingEntity.getX(), livingEntity.getY(), livingEntity.getZ())); } } } @Override public void begin() { this.scanningTime = 0; } @Override public EnderDragonPhase getPhase() { return EnderDragonPhase.SITTING_SCANNING; } }