package net.minecraft.world.entity.npc; import java.util.List; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.StructureTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.SpawnPlacements; import net.minecraft.world.entity.ai.village.poi.PoiTypes; import net.minecraft.world.entity.ai.village.poi.PoiManager.Occupancy; import net.minecraft.world.entity.animal.Cat; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.CustomSpawner; import net.minecraft.world.level.GameRules; import net.minecraft.world.phys.AABB; public class CatSpawner implements CustomSpawner { private static final int TICK_DELAY = 1200; private int nextTick; @Override public void tick(ServerLevel level, boolean spawnEnemies, boolean spawnFriendlies) { if (spawnFriendlies && level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) { this.nextTick--; if (this.nextTick <= 0) { this.nextTick = 1200; Player player = level.getRandomPlayer(); if (player != null) { RandomSource randomSource = level.random; int i = (8 + randomSource.nextInt(24)) * (randomSource.nextBoolean() ? -1 : 1); int j = (8 + randomSource.nextInt(24)) * (randomSource.nextBoolean() ? -1 : 1); BlockPos blockPos = player.blockPosition().offset(i, 0, j); int k = 10; if (level.hasChunksAt(blockPos.getX() - 10, blockPos.getZ() - 10, blockPos.getX() + 10, blockPos.getZ() + 10)) { if (SpawnPlacements.isSpawnPositionOk(EntityType.CAT, level, blockPos)) { if (level.isCloseToVillage(blockPos, 2)) { this.spawnInVillage(level, blockPos); } else if (level.structureManager().getStructureWithPieceAt(blockPos, StructureTags.CATS_SPAWN_IN).isValid()) { this.spawnInHut(level, blockPos); } } } } } } } private void spawnInVillage(ServerLevel level, BlockPos pos) { int i = 48; if (level.getPoiManager().getCountInRange(holder -> holder.is(PoiTypes.HOME), pos, 48, Occupancy.IS_OCCUPIED) > 4L) { List list = level.getEntitiesOfClass(Cat.class, new AABB(pos).inflate(48.0, 8.0, 48.0)); if (list.size() < 5) { this.spawnCat(pos, level, false); } } } private void spawnInHut(ServerLevel level, BlockPos pos) { int i = 16; List list = level.getEntitiesOfClass(Cat.class, new AABB(pos).inflate(16.0, 8.0, 16.0)); if (list.isEmpty()) { this.spawnCat(pos, level, true); } } private void spawnCat(BlockPos pos, ServerLevel level, boolean persistent) { Cat cat = EntityType.CAT.create(level, EntitySpawnReason.NATURAL); if (cat != null) { cat.finalizeSpawn(level, level.getCurrentDifficultyAt(pos), EntitySpawnReason.NATURAL, null); if (persistent) { cat.setPersistenceRequired(); } cat.snapTo(pos, 0.0F, 0.0F); level.addFreshEntityWithPassengers(cat); } } }