package net.minecraft.world.entity.player; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; public record Input(boolean forward, boolean backward, boolean left, boolean right, boolean jump, boolean shift, boolean sprint) { private static final byte FLAG_FORWARD = 1; private static final byte FLAG_BACKWARD = 2; private static final byte FLAG_LEFT = 4; private static final byte FLAG_RIGHT = 8; private static final byte FLAG_JUMP = 16; private static final byte FLAG_SHIFT = 32; private static final byte FLAG_SPRINT = 64; public static final StreamCodec STREAM_CODEC = new StreamCodec() { public void encode(FriendlyByteBuf friendlyByteBuf, Input input) { byte b = 0; b = (byte)(b | (input.forward() ? 1 : 0)); b = (byte)(b | (input.backward() ? 2 : 0)); b = (byte)(b | (input.left() ? 4 : 0)); b = (byte)(b | (input.right() ? 8 : 0)); b = (byte)(b | (input.jump() ? 16 : 0)); b = (byte)(b | (input.shift() ? 32 : 0)); b = (byte)(b | (input.sprint() ? 64 : 0)); friendlyByteBuf.writeByte(b); } public Input decode(FriendlyByteBuf friendlyByteBuf) { byte b = friendlyByteBuf.readByte(); boolean bl = (b & 1) != 0; boolean bl2 = (b & 2) != 0; boolean bl3 = (b & 4) != 0; boolean bl4 = (b & 8) != 0; boolean bl5 = (b & 16) != 0; boolean bl6 = (b & 32) != 0; boolean bl7 = (b & 64) != 0; return new Input(bl, bl2, bl3, bl4, bl5, bl6, bl7); } }; public static Input EMPTY = new Input(false, false, false, false, false, false, false); }