package net.minecraft.world.entity.projectile; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.NbtOps; import net.minecraft.nbt.Tag; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.resources.RegistryOps; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.SlotAccess; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; public abstract class Fireball extends AbstractHurtingProjectile implements ItemSupplier { private static final float MIN_CAMERA_DISTANCE_SQUARED = 12.25F; private static final EntityDataAccessor DATA_ITEM_STACK = SynchedEntityData.defineId(Fireball.class, EntityDataSerializers.ITEM_STACK); public Fireball(EntityType entityType, Level level) { super(entityType, level); } public Fireball(EntityType entityType, double d, double e, double f, Vec3 vec3, Level level) { super(entityType, d, e, f, vec3, level); } public Fireball(EntityType entityType, LivingEntity livingEntity, Vec3 vec3, Level level) { super(entityType, livingEntity, vec3, level); } public void setItem(ItemStack stack) { if (stack.isEmpty()) { this.getEntityData().set(DATA_ITEM_STACK, this.getDefaultItem()); } else { this.getEntityData().set(DATA_ITEM_STACK, stack.copyWithCount(1)); } } @Override protected void playEntityOnFireExtinguishedSound() { } @Override public ItemStack getItem() { return this.getEntityData().get(DATA_ITEM_STACK); } @Override protected void defineSynchedData(Builder builder) { builder.define(DATA_ITEM_STACK, this.getDefaultItem()); } @Override public void addAdditionalSaveData(CompoundTag tag) { super.addAdditionalSaveData(tag); RegistryOps registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE); tag.store("Item", ItemStack.CODEC, registryOps, this.getItem()); } @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); RegistryOps registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE); this.setItem((ItemStack)tag.read("Item", ItemStack.CODEC, registryOps).orElse(this.getDefaultItem())); } private ItemStack getDefaultItem() { return new ItemStack(Items.FIRE_CHARGE); } @Override public SlotAccess getSlot(int slot) { return slot == 0 ? SlotAccess.of(this::getItem, this::setItem) : super.getSlot(slot); } @Override public boolean shouldRenderAtSqrDistance(double distance) { return this.tickCount < 2 && distance < 12.25 ? false : super.shouldRenderAtSqrDistance(distance); } }