package net.minecraft.world.entity.variant; import com.mojang.serialization.MapCodec; import net.minecraft.core.Registry; public class SpawnConditions { public static MapCodec bootstrap(Registry> registry) { Registry.register(registry, "structure", StructureCheck.MAP_CODEC); Registry.register(registry, "moon_brightness", MoonBrightnessCheck.MAP_CODEC); return Registry.register(registry, "biome", BiomeCheck.MAP_CODEC); } }