package net.minecraft.world.level; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.lighting.LevelLightEngine; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import org.jetbrains.annotations.Nullable; public enum EmptyBlockAndTintGetter implements BlockAndTintGetter { INSTANCE; @Override public float getShade(Direction direction, boolean shade) { return 1.0F; } @Override public LevelLightEngine getLightEngine() { return LevelLightEngine.EMPTY; } @Override public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return -1; } @Nullable @Override public BlockEntity getBlockEntity(BlockPos pos) { return null; } @Override public BlockState getBlockState(BlockPos pos) { return Blocks.AIR.defaultBlockState(); } @Override public FluidState getFluidState(BlockPos pos) { return Fluids.EMPTY.defaultFluidState(); } @Override public int getHeight() { return 0; } @Override public int getMinY() { return 0; } }