package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.MenuProvider; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import org.jetbrains.annotations.Nullable; public class BlastFurnaceBlock extends AbstractFurnaceBlock { public static final MapCodec CODEC = simpleCodec(BlastFurnaceBlock::new); @Override public MapCodec codec() { return CODEC; } protected BlastFurnaceBlock(BlockBehaviour.Properties properties) { super(properties); } @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new BlastFurnaceBlockEntity(pos, state); } @Nullable @Override public BlockEntityTicker getTicker(Level level, BlockState state, BlockEntityType blockEntityType) { return createFurnaceTicker(level, blockEntityType, BlockEntityType.BLAST_FURNACE); } @Override protected void openContainer(Level level, BlockPos pos, Player player) { BlockEntity blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof BlastFurnaceBlockEntity) { player.openMenu((MenuProvider)blockEntity); player.awardStat(Stats.INTERACT_WITH_BLAST_FURNACE); } } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { if ((Boolean)state.getValue(LIT)) { double d = pos.getX() + 0.5; double e = pos.getY(); double f = pos.getZ() + 0.5; if (random.nextDouble() < 0.1) { level.playLocalSound(d, e, f, SoundEvents.BLASTFURNACE_FIRE_CRACKLE, SoundSource.BLOCKS, 1.0F, 1.0F, false); } Direction direction = state.getValue(FACING); Direction.Axis axis = direction.getAxis(); double g = 0.52; double h = random.nextDouble() * 0.6 - 0.3; double i = axis == Direction.Axis.X ? direction.getStepX() * 0.52 : h; double j = random.nextDouble() * 9.0 / 16.0; double k = axis == Direction.Axis.Z ? direction.getStepZ() * 0.52 : h; level.addParticle(ParticleTypes.SMOKE, d + i, e + j, f + k, 0.0, 0.0, 0.0); } } }