package net.minecraft.world.level.block.entity; import it.unimi.dsi.fastutil.objects.Object2IntLinkedOpenHashMap; import it.unimi.dsi.fastutil.objects.Object2IntSortedMap; import java.util.Collections; import java.util.SequencedSet; import net.minecraft.core.Holder; import net.minecraft.core.HolderLookup; import net.minecraft.core.registries.Registries; import net.minecraft.tags.ItemTags; import net.minecraft.tags.TagKey; import net.minecraft.world.flag.FeatureFlagSet; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.ItemLike; import net.minecraft.world.level.block.Blocks; public class FuelValues { private final Object2IntSortedMap values; FuelValues(Object2IntSortedMap values) { this.values = values; } public boolean isFuel(ItemStack stack) { return this.values.containsKey(stack.getItem()); } public SequencedSet fuelItems() { return Collections.unmodifiableSequencedSet(this.values.keySet()); } public int burnDuration(ItemStack stack) { return stack.isEmpty() ? 0 : this.values.getInt(stack.getItem()); } public static FuelValues vanillaBurnTimes(HolderLookup.Provider registries, FeatureFlagSet enabledFeatures) { return vanillaBurnTimes(registries, enabledFeatures, 200); } public static FuelValues vanillaBurnTimes(HolderLookup.Provider registries, FeatureFlagSet enabledFeatures, int smeltingTime) { return new FuelValues.Builder(registries, enabledFeatures) .add(Items.LAVA_BUCKET, smeltingTime * 100) .add(Blocks.COAL_BLOCK, smeltingTime * 8 * 10) .add(Items.BLAZE_ROD, smeltingTime * 12) .add(Items.COAL, smeltingTime * 8) .add(Items.CHARCOAL, smeltingTime * 8) .add(ItemTags.LOGS, smeltingTime * 3 / 2) .add(ItemTags.BAMBOO_BLOCKS, smeltingTime * 3 / 2) .add(ItemTags.PLANKS, smeltingTime * 3 / 2) .add(Blocks.BAMBOO_MOSAIC, smeltingTime * 3 / 2) .add(ItemTags.WOODEN_STAIRS, smeltingTime * 3 / 2) .add(Blocks.BAMBOO_MOSAIC_STAIRS, smeltingTime * 3 / 2) .add(ItemTags.WOODEN_SLABS, smeltingTime * 3 / 4) .add(Blocks.BAMBOO_MOSAIC_SLAB, smeltingTime * 3 / 4) .add(ItemTags.WOODEN_TRAPDOORS, smeltingTime * 3 / 2) .add(ItemTags.WOODEN_PRESSURE_PLATES, smeltingTime * 3 / 2) .add(ItemTags.WOODEN_FENCES, smeltingTime * 3 / 2) .add(ItemTags.FENCE_GATES, smeltingTime * 3 / 2) .add(Blocks.NOTE_BLOCK, smeltingTime * 3 / 2) .add(Blocks.BOOKSHELF, smeltingTime * 3 / 2) .add(Blocks.CHISELED_BOOKSHELF, smeltingTime * 3 / 2) .add(Blocks.LECTERN, smeltingTime * 3 / 2) .add(Blocks.JUKEBOX, smeltingTime * 3 / 2) .add(Blocks.CHEST, smeltingTime * 3 / 2) .add(Blocks.TRAPPED_CHEST, smeltingTime * 3 / 2) .add(Blocks.CRAFTING_TABLE, smeltingTime * 3 / 2) .add(Blocks.DAYLIGHT_DETECTOR, smeltingTime * 3 / 2) .add(ItemTags.BANNERS, smeltingTime * 3 / 2) .add(Items.BOW, smeltingTime * 3 / 2) .add(Items.FISHING_ROD, smeltingTime * 3 / 2) .add(Blocks.LADDER, smeltingTime * 3 / 2) .add(ItemTags.SIGNS, smeltingTime) .add(ItemTags.HANGING_SIGNS, smeltingTime * 4) .add(Items.WOODEN_SHOVEL, smeltingTime) .add(Items.WOODEN_SWORD, smeltingTime) .add(Items.WOODEN_HOE, smeltingTime) .add(Items.WOODEN_AXE, smeltingTime) .add(Items.WOODEN_PICKAXE, smeltingTime) .add(ItemTags.WOODEN_DOORS, smeltingTime) .add(ItemTags.BOATS, smeltingTime * 6) .add(ItemTags.WOOL, smeltingTime / 2) .add(ItemTags.WOODEN_BUTTONS, smeltingTime / 2) .add(Items.STICK, smeltingTime / 2) .add(ItemTags.SAPLINGS, smeltingTime / 2) .add(Items.BOWL, smeltingTime / 2) .add(ItemTags.WOOL_CARPETS, 1 + smeltingTime / 3) .add(Blocks.DRIED_KELP_BLOCK, 1 + smeltingTime * 20) .add(Items.CROSSBOW, smeltingTime * 3 / 2) .add(Blocks.BAMBOO, smeltingTime / 4) .add(Blocks.DEAD_BUSH, smeltingTime / 2) .add(Blocks.SHORT_DRY_GRASS, smeltingTime / 2) .add(Blocks.TALL_DRY_GRASS, smeltingTime / 2) .add(Blocks.SCAFFOLDING, smeltingTime / 4) .add(Blocks.LOOM, smeltingTime * 3 / 2) .add(Blocks.BARREL, smeltingTime * 3 / 2) .add(Blocks.CARTOGRAPHY_TABLE, smeltingTime * 3 / 2) .add(Blocks.FLETCHING_TABLE, smeltingTime * 3 / 2) .add(Blocks.SMITHING_TABLE, smeltingTime * 3 / 2) .add(Blocks.COMPOSTER, smeltingTime * 3 / 2) .add(Blocks.AZALEA, smeltingTime / 2) .add(Blocks.FLOWERING_AZALEA, smeltingTime / 2) .add(Blocks.MANGROVE_ROOTS, smeltingTime * 3 / 2) .add(Blocks.LEAF_LITTER, smeltingTime / 2) .remove(ItemTags.NON_FLAMMABLE_WOOD) .build(); } public static class Builder { private final HolderLookup items; private final FeatureFlagSet enabledFeatures; private final Object2IntSortedMap values = new Object2IntLinkedOpenHashMap<>(); public Builder(HolderLookup.Provider registries, FeatureFlagSet enabledFeatures) { this.items = registries.lookupOrThrow(Registries.ITEM); this.enabledFeatures = enabledFeatures; } public FuelValues build() { return new FuelValues(this.values); } public FuelValues.Builder remove(TagKey tag) { this.values.keySet().removeIf(item -> item.builtInRegistryHolder().is(tag)); return this; } public FuelValues.Builder add(TagKey tag, int value) { this.items.get(tag).ifPresent(named -> { for (Holder holder : named) { this.putInternal(value, holder.value()); } }); return this; } public FuelValues.Builder add(ItemLike item, int value) { Item item2 = item.asItem(); this.putInternal(value, item2); return this; } private void putInternal(int value, Item item) { if (item.isEnabled(this.enabledFeatures)) { this.values.put(item, value); } } } }