package net.minecraft.world.level.block.state.properties; import net.minecraft.util.StringRepresentable; public enum CreakingHeartState implements StringRepresentable { UPROOTED("uprooted"), DORMANT("dormant"), AWAKE("awake"); private final String name; private CreakingHeartState(final String name) { this.name = name; } public String toString() { return this.name; } @Override public String getSerializedName() { return this.name; } }