package net.minecraft.world.level.chunk; import it.unimi.dsi.fastutil.longs.Long2ObjectFunction; import it.unimi.dsi.fastutil.longs.Long2ObjectMap; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import net.minecraft.core.BlockPos; import net.minecraft.core.SectionPos; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import org.jetbrains.annotations.Nullable; public class BulkSectionAccess implements AutoCloseable { private final LevelAccessor level; private final Long2ObjectMap acquiredSections = new Long2ObjectOpenHashMap<>(); @Nullable private LevelChunkSection lastSection; private long lastSectionKey; public BulkSectionAccess(LevelAccessor level) { this.level = level; } @Nullable public LevelChunkSection getSection(BlockPos pos) { int i = this.level.getSectionIndex(pos.getY()); if (i >= 0 && i < this.level.getSectionsCount()) { long l = SectionPos.asLong(pos); if (this.lastSection == null || this.lastSectionKey != l) { this.lastSection = this.acquiredSections.computeIfAbsent(l, (Long2ObjectFunction)(lx -> { ChunkAccess chunkAccess = this.level.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ())); LevelChunkSection levelChunkSection = chunkAccess.getSection(i); levelChunkSection.acquire(); return levelChunkSection; })); this.lastSectionKey = l; } return this.lastSection; } else { return null; } } public BlockState getBlockState(BlockPos pos) { LevelChunkSection levelChunkSection = this.getSection(pos); if (levelChunkSection == null) { return Blocks.AIR.defaultBlockState(); } else { int i = SectionPos.sectionRelative(pos.getX()); int j = SectionPos.sectionRelative(pos.getY()); int k = SectionPos.sectionRelative(pos.getZ()); return levelChunkSection.getBlockState(i, j, k); } } public void close() { for (LevelChunkSection levelChunkSection : this.acquiredSections.values()) { levelChunkSection.release(); } } }