package net.minecraft.world.level.chunk; import java.util.function.BiConsumer; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.lighting.ChunkSkyLightSources; public interface LightChunk extends BlockGetter { void findBlockLightSources(BiConsumer output); ChunkSkyLightSources getSkyLightSources(); }