package net.minecraft.world.level.chunk; import com.google.common.collect.Lists; import com.google.common.collect.Sets; import com.mojang.logging.LogUtils; import com.mojang.serialization.Codec; import it.unimi.dsi.fastutil.ints.IntArrays; import java.util.EnumSet; import java.util.IdentityHashMap; import java.util.List; import java.util.Map; import java.util.Set; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction8; import net.minecraft.core.SectionPos; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.nbt.CompoundTag; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.EmptyBlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelHeightAccessor; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.ticks.SavedTick; import org.slf4j.Logger; public class UpgradeData { private static final Logger LOGGER = LogUtils.getLogger(); public static final UpgradeData EMPTY = new UpgradeData(EmptyBlockGetter.INSTANCE); private static final String TAG_INDICES = "Indices"; private static final Direction8[] DIRECTIONS = Direction8.values(); private static final Codec>> BLOCK_TICKS_CODEC = SavedTick.codec(BuiltInRegistries.BLOCK.byNameCodec().orElse(Blocks.AIR)).listOf(); private static final Codec>> FLUID_TICKS_CODEC = SavedTick.codec(BuiltInRegistries.FLUID.byNameCodec().orElse(Fluids.EMPTY)).listOf(); private final EnumSet sides = EnumSet.noneOf(Direction8.class); private final List> neighborBlockTicks = Lists.>newArrayList(); private final List> neighborFluidTicks = Lists.>newArrayList(); private final int[][] index; static final Map MAP = new IdentityHashMap(); static final Set CHUNKY_FIXERS = Sets.newHashSet(); private UpgradeData(LevelHeightAccessor level) { this.index = new int[level.getSectionsCount()][]; } public UpgradeData(CompoundTag tag, LevelHeightAccessor level) { this(level); tag.getCompound("Indices").ifPresent(compoundTag -> { for (int ix = 0; ix < this.index.length; ix++) { this.index[ix] = (int[])compoundTag.getIntArray(String.valueOf(ix)).orElse(null); } }); int i = tag.getIntOr("Sides", 0); for (Direction8 direction8 : Direction8.values()) { if ((i & 1 << direction8.ordinal()) != 0) { this.sides.add(direction8); } } tag.read("neighbor_block_ticks", BLOCK_TICKS_CODEC).ifPresent(this.neighborBlockTicks::addAll); tag.read("neighbor_fluid_ticks", FLUID_TICKS_CODEC).ifPresent(this.neighborFluidTicks::addAll); } private UpgradeData(UpgradeData other) { this.sides.addAll(other.sides); this.neighborBlockTicks.addAll(other.neighborBlockTicks); this.neighborFluidTicks.addAll(other.neighborFluidTicks); this.index = new int[other.index.length][]; for (int i = 0; i < other.index.length; i++) { int[] is = other.index[i]; this.index[i] = is != null ? IntArrays.copy(is) : null; } } public void upgrade(LevelChunk chunk) { this.upgradeInside(chunk); for (Direction8 direction8 : DIRECTIONS) { upgradeSides(chunk, direction8); } Level level = chunk.getLevel(); this.neighborBlockTicks.forEach(savedTick -> { Block block = savedTick.type() == Blocks.AIR ? level.getBlockState(savedTick.pos()).getBlock() : (Block)savedTick.type(); level.scheduleTick(savedTick.pos(), block, savedTick.delay(), savedTick.priority()); }); this.neighborFluidTicks.forEach(savedTick -> { Fluid fluid = savedTick.type() == Fluids.EMPTY ? level.getFluidState(savedTick.pos()).getType() : (Fluid)savedTick.type(); level.scheduleTick(savedTick.pos(), fluid, savedTick.delay(), savedTick.priority()); }); CHUNKY_FIXERS.forEach(blockFixer -> blockFixer.processChunk(level)); } private static void upgradeSides(LevelChunk chunk, Direction8 side) { Level level = chunk.getLevel(); if (chunk.getUpgradeData().sides.remove(side)) { Set set = side.getDirections(); int i = 0; int j = 15; boolean bl = set.contains(Direction.EAST); boolean bl2 = set.contains(Direction.WEST); boolean bl3 = set.contains(Direction.SOUTH); boolean bl4 = set.contains(Direction.NORTH); boolean bl5 = set.size() == 1; ChunkPos chunkPos = chunk.getPos(); int k = chunkPos.getMinBlockX() + (!bl5 || !bl4 && !bl3 ? (bl2 ? 0 : 15) : 1); int l = chunkPos.getMinBlockX() + (!bl5 || !bl4 && !bl3 ? (bl2 ? 0 : 15) : 14); int m = chunkPos.getMinBlockZ() + (!bl5 || !bl && !bl2 ? (bl4 ? 0 : 15) : 1); int n = chunkPos.getMinBlockZ() + (!bl5 || !bl && !bl2 ? (bl4 ? 0 : 15) : 14); Direction[] directions = Direction.values(); BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); for (BlockPos blockPos : BlockPos.betweenClosed(k, level.getMinY(), m, l, level.getMaxY(), n)) { BlockState blockState = level.getBlockState(blockPos); BlockState blockState2 = blockState; for (Direction direction : directions) { mutableBlockPos.setWithOffset(blockPos, direction); blockState2 = updateState(blockState2, direction, level, blockPos, mutableBlockPos); } Block.updateOrDestroy(blockState, blockState2, level, blockPos, 18); } } } private static BlockState updateState(BlockState state, Direction direction, LevelAccessor level, BlockPos pos, BlockPos offsetPos) { return ((UpgradeData.BlockFixer)MAP.getOrDefault(state.getBlock(), UpgradeData.BlockFixers.DEFAULT)) .updateShape(state, direction, level.getBlockState(offsetPos), level, pos, offsetPos); } private void upgradeInside(LevelChunk chunk) { BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); BlockPos.MutableBlockPos mutableBlockPos2 = new BlockPos.MutableBlockPos(); ChunkPos chunkPos = chunk.getPos(); LevelAccessor levelAccessor = chunk.getLevel(); for (int i = 0; i < this.index.length; i++) { LevelChunkSection levelChunkSection = chunk.getSection(i); int[] is = this.index[i]; this.index[i] = null; if (is != null && is.length > 0) { Direction[] directions = Direction.values(); PalettedContainer palettedContainer = levelChunkSection.getStates(); int j = chunk.getSectionYFromSectionIndex(i); int k = SectionPos.sectionToBlockCoord(j); for (int l : is) { int m = l & 15; int n = l >> 8 & 15; int o = l >> 4 & 15; mutableBlockPos.set(chunkPos.getMinBlockX() + m, k + n, chunkPos.getMinBlockZ() + o); BlockState blockState = palettedContainer.get(l); BlockState blockState2 = blockState; for (Direction direction : directions) { mutableBlockPos2.setWithOffset(mutableBlockPos, direction); if (SectionPos.blockToSectionCoord(mutableBlockPos.getX()) == chunkPos.x && SectionPos.blockToSectionCoord(mutableBlockPos.getZ()) == chunkPos.z) { blockState2 = updateState(blockState2, direction, levelAccessor, mutableBlockPos, mutableBlockPos2); } } Block.updateOrDestroy(blockState, blockState2, levelAccessor, mutableBlockPos, 18); } } } for (int ix = 0; ix < this.index.length; ix++) { if (this.index[ix] != null) { LOGGER.warn("Discarding update data for section {} for chunk ({} {})", levelAccessor.getSectionYFromSectionIndex(ix), chunkPos.x, chunkPos.z); } this.index[ix] = null; } } public boolean isEmpty() { for (int[] is : this.index) { if (is != null) { return false; } } return this.sides.isEmpty(); } public CompoundTag write() { CompoundTag compoundTag = new CompoundTag(); CompoundTag compoundTag2 = new CompoundTag(); for (int i = 0; i < this.index.length; i++) { String string = String.valueOf(i); if (this.index[i] != null && this.index[i].length != 0) { compoundTag2.putIntArray(string, this.index[i]); } } if (!compoundTag2.isEmpty()) { compoundTag.put("Indices", compoundTag2); } int ix = 0; for (Direction8 direction8 : this.sides) { ix |= 1 << direction8.ordinal(); } compoundTag.putByte("Sides", (byte)ix); if (!this.neighborBlockTicks.isEmpty()) { compoundTag.store("neighbor_block_ticks", BLOCK_TICKS_CODEC, this.neighborBlockTicks); } if (!this.neighborFluidTicks.isEmpty()) { compoundTag.store("neighbor_fluid_ticks", FLUID_TICKS_CODEC, this.neighborFluidTicks); } return compoundTag; } public UpgradeData copy() { return this == EMPTY ? EMPTY : new UpgradeData(this); } public interface BlockFixer { BlockState updateShape(BlockState state, Direction direction, BlockState offsetState, LevelAccessor level, BlockPos pos, BlockPos offsetPos); default void processChunk(LevelAccessor level) { } } static enum BlockFixers implements UpgradeData.BlockFixer { BLACKLIST( "BLACKLIST", 0, new Block[]{ Blocks.OBSERVER, Blocks.NETHER_PORTAL, Blocks.WHITE_CONCRETE_POWDER, Blocks.ORANGE_CONCRETE_POWDER, Blocks.MAGENTA_CONCRETE_POWDER, Blocks.LIGHT_BLUE_CONCRETE_POWDER, Blocks.YELLOW_CONCRETE_POWDER, Blocks.LIME_CONCRETE_POWDER, Blocks.PINK_CONCRETE_POWDER, Blocks.GRAY_CONCRETE_POWDER, Blocks.LIGHT_GRAY_CONCRETE_POWDER, Blocks.CYAN_CONCRETE_POWDER, Blocks.PURPLE_CONCRETE_POWDER, Blocks.BLUE_CONCRETE_POWDER, Blocks.BROWN_CONCRETE_POWDER, Blocks.GREEN_CONCRETE_POWDER, Blocks.RED_CONCRETE_POWDER, Blocks.BLACK_CONCRETE_POWDER, Blocks.ANVIL, Blocks.CHIPPED_ANVIL, Blocks.DAMAGED_ANVIL, Blocks.DRAGON_EGG, Blocks.GRAVEL, Blocks.SAND, Blocks.RED_SAND, Blocks.OAK_SIGN, Blocks.SPRUCE_SIGN, Blocks.BIRCH_SIGN, Blocks.ACACIA_SIGN, Blocks.CHERRY_SIGN, Blocks.JUNGLE_SIGN, Blocks.DARK_OAK_SIGN, Blocks.PALE_OAK_SIGN, Blocks.OAK_WALL_SIGN, Blocks.SPRUCE_WALL_SIGN, Blocks.BIRCH_WALL_SIGN, Blocks.ACACIA_WALL_SIGN, Blocks.JUNGLE_WALL_SIGN, Blocks.DARK_OAK_WALL_SIGN, Blocks.PALE_OAK_WALL_SIGN, Blocks.OAK_HANGING_SIGN, Blocks.SPRUCE_HANGING_SIGN, Blocks.BIRCH_HANGING_SIGN, Blocks.ACACIA_HANGING_SIGN, Blocks.JUNGLE_HANGING_SIGN, Blocks.DARK_OAK_HANGING_SIGN, Blocks.PALE_OAK_HANGING_SIGN, Blocks.OAK_WALL_HANGING_SIGN, Blocks.SPRUCE_WALL_HANGING_SIGN, Blocks.BIRCH_WALL_HANGING_SIGN, Blocks.ACACIA_WALL_HANGING_SIGN, Blocks.JUNGLE_WALL_HANGING_SIGN, Blocks.DARK_OAK_WALL_HANGING_SIGN, Blocks.PALE_OAK_WALL_HANGING_SIGN } ), DEFAULT("DEFAULT", 1, new Block[0]), CHEST("CHEST", 2, new Block[]{Blocks.CHEST, Blocks.TRAPPED_CHEST}), LEAVES( "LEAVES", 3, true, new Block[]{ Blocks.ACACIA_LEAVES, Blocks.CHERRY_LEAVES, Blocks.BIRCH_LEAVES, Blocks.PALE_OAK_LEAVES, Blocks.DARK_OAK_LEAVES, Blocks.JUNGLE_LEAVES, Blocks.OAK_LEAVES, Blocks.SPRUCE_LEAVES } ), STEM_BLOCK("STEM_BLOCK", 4, new Block[]{Blocks.MELON_STEM, Blocks.PUMPKIN_STEM}); public static final Direction[] DIRECTIONS = Direction.values(); BlockFixers(final Block... blocks) { this(false, blocks); } BlockFixers(final boolean chunkyFixer, final Block... blocks) { for (Block block : blocks) { UpgradeData.MAP.put(block, this); } if (chunkyFixer) { UpgradeData.CHUNKY_FIXERS.add(this); } } } }